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Elden Ring: Defense vs Damage Negation explained

Elden-Ring-Defense-vs-Damage-Negation

The differences between Defense and Damage Negation are still unclear for many Elden Ring players. In this quick guide, we’ll explain what each term means and how you can use these stats in the game.

Defense vs Damage Negation in Elden Ring

Defense is a stat that indicates the overall base physical and magic damage you can take in Elden Ring. Damage Negation indicates the degree to which incoming damage is negated. In other words, Damage Negation is a percentage of damage that will get blocked. It represents the amount of hit points the game won’t count towards your enemy’s attack.

Think of Defense as the source of all defensive skills. Think of Damage Negation as the leeway your character has with enemy attacks.

Your initial Defense and Damage Negation stats are actually flat values that scale against the enemies you are facing. For example, you can cast special spells to increase Damage Negation. Make sure you’re not under leveled for the area you are in.

To increase Defense, you need to level up your character and equipment. Damage Negation stems from armor and special items and tools that specifically boost the stat.

Defense determines how much stamina your character loses when blocking incoming attacks. Of course, the higher your Defense capability, the less stamina you lose.

Defense is determined by the gear you’re using. Damage Negation comes from your gear, as well as the talismans and spells that specifically increase this stat.

Damage Negation is a formula that determines how much damage you actually take from enemy attacks. For example, if your Damage Negation is 25 percent, you’ll take 75 percent of the damage normally inflicted by the attack you’ve become the target of.

Your Defense stat plays a really important part when dealing with mobs of enemies. It absorbs much of the incoming damage.

Damage Negation plays a crucial role when dealing with powerful bosses. Your initial Defense capabilities won’t do much. Use as many talismans and spells that increase Damage Negation when dealing with bosses.

Conclusion

Defense is a base value that determines how much stamina you lose when blocking incoming enemy attacks. Damage Negation indicates the percentage of damage that will get blocked from enemy attacks. This formula determines how much damage you actually take from enemies. Damage Negation plays a crucial role when dealing with bosses.

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